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S retail sales value of video games U. Further Content: You might find this interesting as well. Learn more about how Statista can support your business. The adoption of VR and AR technologies is further anticipated to augment the gaming experience of home consoles.
Additionally, the commercial segment is expected to rise with a stable CAGR during the forecast period. Cloud gaming is one of the primary drivers for the growth of the commercials segment. Cloud services help to store massive amounts of gaming data and secure them with improved security methods. Based on applications, the market is segmented into gaming and non-gaming applications. Among these, the non-gaming segment is estimated to grow at a significant CAGR, owing to the rising demand for consoles integrated with extensive content applications including YouTube, Netflix, Amazon Prime Video, and others.
Further, the gaming segment is expected to rise with the highest CAGR during the forecast period. Advancement in the controller-free gaming console is expected to create new opportunities for manufacturers in this market. To know how our report can help streamline your business, Speak to Analyst. Key players in this market are focusing on launching gaming consoles based on both gaming and non-gaming applications. For instance, in , Nintendo Co Ltd. Wii U helps users to control the gaming device as a handheld machine and further utilize to browse internet and applications, draw sketches, and post images on social media websites.
Manufacturers are developing multi-utility gaming console, and this rising trend is projected to drive market growth during the forecast period. Among all the regions, Asia Pacific is expected to lead the market share during the forecast period. Ltd, and others in the region.
Other key factors owing to this growth are the number of active gamers present in countries such as China, South Korea, Japan, India, and others, which is almost five times as compared to North America. Also, China is expected to hold a large market share during the forecast period. To get more information on the regional analysis of this market, Request a Free sample. Europe is expected to grow with a notable CAGR during the forecast period. In Europe, the market growth is considerably driven by increasing investments by consumers in countries, namely the U.
The growth in the U. According to Ukie, there are more than 2, active game companies in the U. Also, cities like London, Manchester, Brighton, and Liverpool have around , 96, 73 and 37 active gaming companies respectively. Furthermore, the government and digital gaming organizers of Europe are more focused on initiating various e-sport tournaments across the region.
To cater to the rising demand for gaming console, companies in this region are focusing on developing and launching advanced gaming consoles. These advanced gaming console offer gaming and non-gaming applications. For instance, in , in the U. Show source. Show detailed source information? Register for free Already a member? Log in. More information. Other statistics on the topic. Consumer Electronics Lifetime global unit sales of video game consoles as of September Consumer Electronics Game console market share by unit sales Consumer Electronics Global unit sales of Nintendo Switch console Lionel Sujay Vailshery.
Research expert covering the consumer electronics industry. Profit from additional features with an Employee Account. Please create an employee account to be able to mark statistics as favorites. Then you can access your favorite statistics via the star in the header.
Profit from additional features by authenticating your Admin account. Then you will be able to mark statistics as favourites and use personal statistics alerts. Industry Structure 3. Target Consumer Group Analysis 3. Consumer Trend Analysis 3. Target Markets 3. Competitive Strategies 3. Executive Summary 4. Forecast Analysis 4. Market Dynamics 5. Growth Drivers 5. Market Restraints 5. Opportunities for Market Players 6. Global Gaming Console Market Segmentation 6. Competitive Outlook 7.
Market Share of Major Players 7. Company Profiles 7. Sony 7. Company Synopsis 7. Business Strategy 7. Product Portfolio 7. SWOT Analysis 7. Microsoft 7. Nvidia Corp. PlayJam 7.
BlueStacks 7. Nintendo Co. Mad Catz 7. OUYA Inc. Market Landscape: Competition and Beyond Market outlook for business players and entry level players to ascertain their business in dynamic ecosystem Expert Analysis Send Enquiry Need more information about this report? Send Enquiry. Login Registration Guest User Email. Submit Forgot your password? Name Mr.
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